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Metroid prime remastered micromania
Metroid prime remastered micromania















#Metroid prime remastered micromania full#

Anyway, she pops down to the planet to finish off the survivors and finds it to be a lonely atmospheric world full of hostile life forms that has some ruins, a lava world, an ice world, and a tech base, and then she clicks her heels together with glee because that’s her favourite kind of planet. So, plot is, space bounty hunter Samus Aran finds a space pirate vessel parked on a red line, and her attempt to put a ticket on the windscreen ends with her shooting everyone and crash landing it on a planet, which, as an attempt at de-escalation by law enforcement, is about an above average result. I’m surprised I’ve never retro reviewed Metroid Prime, it’s a – for want of a better word – prime candidate for one since it was one of the few games I played the shit out of in the pre-game critic poverty phase of my life and its studio even has the word “retro” in the name.īut good thing I didn’t, because this remaster’s given it a stimulating injection of relevance. We’ll call this new release Metroid Prime and the original Gamecube version can be Metroid Subprime, tee hee hee. But the remaster does have the option to switch back to the original one-stick controls if you’ve just accidentally felt up your boss in a crowded lift and now have a deranged grudge against your own wrists. The remastered version thankfully adds the ability to use one analog stick for moving and one for aiming, rather than the original setup where you only had one stick and if you ever needed to do anything more complex than lock onto a dude and bunny hop around them then your hands would both spontaneously snap off. Alright, fine, they fixed the controls, but what was that, one morning’s work? You see, the original game existed in the earliest days of console FPSes, when there were few established best practices for such things, so Retro Studios gritted their teeth, took the bull by the horns and completely fucked it up. No really, it is just a visual spruce up, fuck you. “It’s more than that! They completely redid the textures, the models, and the animations!” And then we held eye contact for a few seconds as I waited to see if they were going to actually parse the words they had uttered. You know, I caught some shit a few weeks back for a podcast in which I called Metroid Prime Remastered basically just a visual improvement. Metroid Prime was recently remastered for Switch and finally rescued from the graveyard of classic games only playable on consoles from four generations ago that only venture from dusty attics when a birthday present is required for the nephew of a massive cheapskate.

metroid prime remastered micromania metroid prime remastered micromania

One ass kicking space lady, that is, in a suit of armour that appears around her body by magic, which is just as well, because she’s got a gun for an arm and that’d make it really hard to tie up shoelaces. And of course the year Metroid Prime came out on the Gamecube, the first fully 3D game in Nintendo’s classic moody sci-fi franchise, so called because it was about a Metroid that was only divisible by itself and one.

metroid prime remastered micromania

The new millennium still fresh, Sam Raimi’s Spider-Man didn’t suck yet… uh… the death of Joseph Luns, fifth Secretary General of NATO, thanks Wikipedia. We have a merch store as well! Visit the store for ZP merch.















Metroid prime remastered micromania